Paperlist on computer graphics

[Part of Fluid Simlation]

// commended

"Realistic Animation of Liquids". Nick Foster and Dimitri Metaxas. [1996]

"Stable fluids". STAM, J. 1999. ACM SIGGRAPH 1999.

"Practical animation of liquids". FOSTER, N., AND FEDKIW, R. ACM SIGGRAPH 2001.

"Animation and rendering of complex water surfaces". ENRIGHT, D., MARSCHNER, S., AND FEDKIW, R. ACM SIGGRAPH 2002.

"A method for animating viscoelastic fluids". GOKTEKIN, T. G., BARGTEIL, A. W., AND O’BRIEN, J. F. 2004. ACM SIGGRAPH 2004.

"Water drops on surfaces". WANG, H., MUCHA, P., AND TURK, G. 2005. ACM SIGGRAPH 2005.

"A Fast Variational Framework for Accurate Solid-Fluid Coupling". Christopher Batty, Florence Bertails and Robert Bridson. ACM SIGGRAPH 2007.

// related paper

"A simple, efficient method for realistic animation of clouds". Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashita, Tsuyoshi Okita and Tomoyuki Nishita. ACM SIGGRAPH 2000.

"Flows on surfaces of arbitrary topology". Jos Stam. ACM SIGGRAPH 2003.

"Animating gases with hybrid meshes". FELDMAN, B., O’BRIEN, J., AND KLINGNER, B. ACM SIGGRAPH 2005.

"A texture synthesis method for liquid animations". Adam W. Bargteil, Funshing Sin, Jonathan E. Michaels, Tolga G. Goktekin and James F. O’Brien. ACM SIGGRAPH 2006.

"Multiple interacting liquids". LOSASSO, F., SHINAR, T., SELLE, A., AND FEDKIW, R. ACM SIGGRAPH 2006.

"Fluid Animation with Dynamic Meshes". Bryan M. Klingner, Bryan E. Feldman, Nuttapong Chentanez and James F. O'Brien. ACM SIGGRAPH 2006.

"Efficient simulation of large bodies of water by coupling two and three dimensional techniques". Geoffrey Irving, Eran Guendelman, Frank Losasso, and Ronald Fedkiw. ACM SIGGRAPH 2006.

[Part of OpenGL]

"OpenGL Progamming Guide". Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis and etc.

"OpenGL.Shading.Language". Addison Wesley.

graphics (last edited 2007-05-21 08:36:47 by yuanlin)